The (Other) Big One


Frankly-speaking, I was unsatisfied with Version 1.5. It was a mess in my eyes. I forgot to include ways to improve Attributes, can you believe that?

Wanting to rectify my hastily-released update, I tinkered away for the past week, expanding both the setting and the mechanics including proper glossaries, streamlining, making the language tighter and more consistent, example enemies and generally adding a bit of everything everywhere. This also changed the action economy as I ditched the more esoteric "can use a second Power or an attack for turn" and went for the more traditional "one free Power use, one attack".

For now, I'm done updating METALUMAN, barring any typos. This is the complete package. Have fun with it and tell me how it went.

Files

METALUMAN Plaintext Edition v1.6.pdf 944 kB
Nov 05, 2023

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Comments

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Updated the file, the C Rank limitations used some outdated terminology and was intended to read "Until you rank up, you can only mark one Upgrade for each Power, not both, and you cannot mark Upgrades for Passive" .